Tri Team's Monster Hunting Log
Biography of Halos
Halos started out as any ordinary hunter would, well actually he didn't.
He was immideatly picked up by the guild when someone important
started noticing his unusual skill and knowledge. Therefore around
his teens he was transported to Loc Lac by the Guild. He proved
quick on his feet, being that he has to be to survive. He crafted all his
armor and weaponry from the various materials that he gained during
his hunts, along with the money that he was awarded from his quests.
Halos is from the mountain village of Altoria where the mystic Araseeans
live peacefully undisturbed. Halos himself is part Araseean but the rest of
his genetic heratige is uknown. Yet he still keeps his phsycological powers.
His parents were killed by a Jhen Morhan during a customary hunt in the
Great Desert. He was adopted by one of the village eldars and was raised
to be a powerful defender for the village. Though he was knowledgable, he
was still young and had a fiery spirit longing to prove his worth and gain
revenge against an Eldar Dragon, the Jhen Morhan. His co-hunters are
Asad Jai and Arinian.
Biography of Asad Jai
Locian born, Asad Jai, who usually goes by the nickname Asad, was trained by
the finest. A true blooded warrior from a line of noble hunters. His family
before him, always went on the customary Jhen Morhan hunt whenever one
was spotted. He stumbled into Halos during the Festival of Fear where sales
and special events were held in Loc Lac to attract hunters from all sectors of
the world. Asad saw a powerful spirit in Halos and banded together with him.
The two became good friends and as the saying would say "Joined to the hip",
that would would be a good description of them. He sometimes worries about
a love triangle though, as him and Halos both appear to have love to Arinian.
However Asad is unsure wether or not Halos has love for her, well at least
like he does. Asad's prefered weapon is the Switch-Axe, a powerful weapon
that wields the power of two in one. During the great war that seemed to almost
split the very earth, his father was killed by a Rathalos attack. The Rathalos
nearly killed Asad and his mother as well but they managed to get away. He also
seeks revenge for family members like Halos, which could be their own undoing.
They fuel eachothers vengeful spirits when they talk of Rathalos or Jhen Morhan.
Biography of Arinian
Arinian is the female companion that travels along with Asad and Halos. She is the
creator of the team and she has excellent survival skills. Often in charge of camp
operations, she orders around Asad while Halos sets up a watch. She is rather quiet
but fierce when challenged or defending her friends. Her background is not well
knowndue to amnesia which she experienced at somepoint. She has recovered from
it but has not retrieved her memories yet. She grasps things here and there while
their traveling but when in a fight she says that memories come flooding back to her,
though she doesn't know why this circumstance makes it happen. Though competitive
she is very gentle and loves the to pet the Popo whenever passing through the Tundra.
Overall these three have been drawn together by hardships that they have experienced
during their lifetime. Halos occasionally thinks he recognizes her from somewhere
else but is unsure, He also detects some powerful aura radiating from her but has kept
this to himself. If he told her, her natural reaction would immediatly try to find a way
to harness it but this aura around her is so powerful that it could be extremely dangerous.
Now that you have read about this interesting trio we can get down to buisness.
Our guide will gradually gain updates as we "ahem" Tri Team think of more
data to add. Here is the current legend so you are able to understand all of the
data.
1. "%" stands for the chance of getting an item.
2. "Vulnerable" refers to the element they are weakest to.
3. "Fly" is self explanatory, reffering to if the monster flies.
4. "Pack" is a general term meaning if the monster travels in pods, herds, swarms, etc.
5. "Titles" and "Nicknames" are an optional data element that simply refers to the other names of the monster.
6. "Details" are in game hunter notes on the monster.
7. "Other Details" are the administrators personal input.
8. "Resources" are items you can gain by carving the monster.
9. "Elite Resources" are online only resources that can be gained after Hunter Rank 31 Urgent Quest.
10. "Location" is obviously where a monster is located.
11. "Type" is the abbrieviated monster of type example: Neopteron, Nptron
12. "Threat" comes in 6 flavors, Very Low, Low, Moderate, High, Very High, Suicidal (delicious!)
13. "Known Attacks" is the attacks that the monster is known to use.
Halos started out as any ordinary hunter would, well actually he didn't.
He was immideatly picked up by the guild when someone important
started noticing his unusual skill and knowledge. Therefore around
his teens he was transported to Loc Lac by the Guild. He proved
quick on his feet, being that he has to be to survive. He crafted all his
armor and weaponry from the various materials that he gained during
his hunts, along with the money that he was awarded from his quests.
Halos is from the mountain village of Altoria where the mystic Araseeans
live peacefully undisturbed. Halos himself is part Araseean but the rest of
his genetic heratige is uknown. Yet he still keeps his phsycological powers.
His parents were killed by a Jhen Morhan during a customary hunt in the
Great Desert. He was adopted by one of the village eldars and was raised
to be a powerful defender for the village. Though he was knowledgable, he
was still young and had a fiery spirit longing to prove his worth and gain
revenge against an Eldar Dragon, the Jhen Morhan. His co-hunters are
Asad Jai and Arinian.
Biography of Asad Jai
Locian born, Asad Jai, who usually goes by the nickname Asad, was trained by
the finest. A true blooded warrior from a line of noble hunters. His family
before him, always went on the customary Jhen Morhan hunt whenever one
was spotted. He stumbled into Halos during the Festival of Fear where sales
and special events were held in Loc Lac to attract hunters from all sectors of
the world. Asad saw a powerful spirit in Halos and banded together with him.
The two became good friends and as the saying would say "Joined to the hip",
that would would be a good description of them. He sometimes worries about
a love triangle though, as him and Halos both appear to have love to Arinian.
However Asad is unsure wether or not Halos has love for her, well at least
like he does. Asad's prefered weapon is the Switch-Axe, a powerful weapon
that wields the power of two in one. During the great war that seemed to almost
split the very earth, his father was killed by a Rathalos attack. The Rathalos
nearly killed Asad and his mother as well but they managed to get away. He also
seeks revenge for family members like Halos, which could be their own undoing.
They fuel eachothers vengeful spirits when they talk of Rathalos or Jhen Morhan.
Biography of Arinian
Arinian is the female companion that travels along with Asad and Halos. She is the
creator of the team and she has excellent survival skills. Often in charge of camp
operations, she orders around Asad while Halos sets up a watch. She is rather quiet
but fierce when challenged or defending her friends. Her background is not well
knowndue to amnesia which she experienced at somepoint. She has recovered from
it but has not retrieved her memories yet. She grasps things here and there while
their traveling but when in a fight she says that memories come flooding back to her,
though she doesn't know why this circumstance makes it happen. Though competitive
she is very gentle and loves the to pet the Popo whenever passing through the Tundra.
Overall these three have been drawn together by hardships that they have experienced
during their lifetime. Halos occasionally thinks he recognizes her from somewhere
else but is unsure, He also detects some powerful aura radiating from her but has kept
this to himself. If he told her, her natural reaction would immediatly try to find a way
to harness it but this aura around her is so powerful that it could be extremely dangerous.
Now that you have read about this interesting trio we can get down to buisness.
Our guide will gradually gain updates as we "ahem" Tri Team think of more
data to add. Here is the current legend so you are able to understand all of the
data.
1. "%" stands for the chance of getting an item.
2. "Vulnerable" refers to the element they are weakest to.
3. "Fly" is self explanatory, reffering to if the monster flies.
4. "Pack" is a general term meaning if the monster travels in pods, herds, swarms, etc.
5. "Titles" and "Nicknames" are an optional data element that simply refers to the other names of the monster.
6. "Details" are in game hunter notes on the monster.
7. "Other Details" are the administrators personal input.
8. "Resources" are items you can gain by carving the monster.
9. "Elite Resources" are online only resources that can be gained after Hunter Rank 31 Urgent Quest.
10. "Location" is obviously where a monster is located.
11. "Type" is the abbrieviated monster of type example: Neopteron, Nptron
12. "Threat" comes in 6 flavors, Very Low, Low, Moderate, High, Very High, Suicidal (delicious!)
13. "Known Attacks" is the attacks that the monster is known to use.